The team meet up with Wildpipes, the long lost friend they never knew they had. Meanwhile, Eladar has set up another run, and this one comes with a back-up plan. A Johnson in Downtown needs a warehouse watched over for 48 hours while the Scarlet Scourge have their annual Great Ride, which is often accompanied by looting and pillaging. Eladar figures that if he was legit, he’d just hire regular security rather than shadowrunners, so as the back-up plan, he wants the team to identify what it is they’re protecting, so they can leverage Mr Johnson if things go south and he refuses to pay.
The team quickly identify the warehouse as a lab for making Nox, a grey-green powdered drug distilled from the residuum of a Noxious Fumes spell. Several possible threats appear, including a repair drone (innocent, electrocuted itself), a pimp (insulted and attacked the ghoul, regretted it after being sent to hospital), a druggie (took an enforced nap and went to the same hospital), the Scarlet Scourge themselves (just here to remind the tattoo parlour next door to fix their electrics) and eventually a small contingent of the Triple C.
The last group attempt to run down Raphael and Moss as they stand waiting for the tattoo shop owner to leave so they can stare at him and get paid a bonus by the Scourge. Moss goes through the windscreen of a van and gets shot up a bit (the scum brought incendiary bullets). The CCC lob firebombs at the local brothel, before being gunned down/torn up by the team. Raphael organises the evacuation of the brothel, earning the team another small bonus as well as ease of clean-up: the licensed security guys there agree that there was only one van, not two, and they were responsible for the four unconscious guys remaining.